Is it not yet possible to use conditional layout on a cube in Universal? Can't find it in the feuture matrix in TCP. It works in Windows GUI but not in universal.
Is it not yet possible to use conditional layout on a cube in Universal? Can't find it in the feuture matrix in TCP. It works in Windows GUI but not in universal.
Did you set the universal settings for the cube, it has it's own settings in conditional layout. ?
I see this topic is still unanswered, did you manage to get it working or do you still need help on this?
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